not a lot of sleep

 

Wednesday October 3rd 2007 10:07 AM PST
most people close to me know I've not been getting a lot of sleep recently cause i've been working my ass off. Well the work is almost done and the games have launched. TDI's shell website is up, and the games can be played...

The Rogue Games

Marble Maze is all Papervision fun in AS3. It was a HUGE undertaking for me cause I knew nothing about papervision or AS3 when i started the project. I always like jumping in headfirst on projects like this. But we pulled it off. Please enjoy.

Executive Producer: Derek Vandenbosch
Program Manager: Molly Park
Director of Creative Technology : Ricardo Diaz
Associate Creative Director: Justin Prough
Art Director: Chris Pierantozzi
Maze Master Development: All me!
Road Chomper Development: Pedro Chavez
Rogue Baller Development: Brett Walker
Street Gripper Development: Brian Siu

And the HUGE shout to Two Headed Monster for ALL their incredible work with 3d. These guys didn't sleep for almost 2 months and delivered all the beautiful renders and in my case kick-ass low-poly models. Thanks for all your help.


No Comments Yet

Add Your Own Comment: --
Comments will go through an approval process and will be added when they are approved.

Name:
Email:
Homepage: